Muscle and motion
, biodigital human
How difficult is this to implement and what tools? The goal is to show the biomechanics of motion during the exercises and also to be able to clearly see the involved muscles. In General, the skeleton and muscles, more nothing.
I understand that three.js fit, but so far that 3d rendering not concerned, but never later. However, how difficult the implementation tasks in time, I do not know, so ask.