Do not use cross-platform frameworks. It's a long, expensive and of poor quality. Somewhere slipped the study that the development costs for iOS ~ a third cheaper (time\money).
Accordingly, if the emphasis on the mass - Android, profit from sales - IOS.
cale67 answered on July 8th 19 at 11:56
use one language to write for all platforms:
and so on
Dusty_Grady answered on July 8th 19 at 11:58
start with Android, the entrance is much cheaper.
Remake? 1+1 = 2, is the use of the change of terms?
Can for example Qt or more universal from both platforms to cover, but most likely will not do neither one, because you have no on the one platform.
raheem57 answered on July 8th 19 at 12:00
If you choose a third-party vendor, the cross-platform will be cheaper?
Lenora answered on July 8th 19 at 12:02
There is a great, simple and cross-platform Corona SDK.
Free in full length. And with a low threshold of entrance in plain language Lua.