How to connect Box2D.lib to the VS15?

Hello, checking with the guide: https://www.youtube.com/watch?v=-eJXg2tGcyM moved to the example of the creation of the game, and when you compile you get this error.
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By doing it example, downloaded his finished project - the same problem. What is my mistake? Maybe during this time changed the principle of connection?
July 8th 19 at 12:13
2 answers
July 8th 19 at 12:15
Solution
Closed, showed me another way to connect
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I wonder what you specifically did when I suggested you specify paths in the linker settings? What "other way to connect" if it is one? - Breana_Leffl commented on July 8th 19 at 12:18
looks like I attached a file of box2D.lib/pdb copied to the project file, and not from their initial places - elnora.Tillman commented on July 8th 19 at 12:21
clear. Although it is strange that there is a difference. Maybe you copied the wrong bit depth (x64 instead of win32 or Vice versa). - Breana_Leffl commented on July 8th 19 at 12:24
July 8th 19 at 12:17
Specify the path to the lib files in the linker settings.
Did not help - Breana_Leffl commented on July 8th 19 at 12:20
throw vcxproj or the project as a whole, anyway you have it, as I understand it, a small yet - elnora.Tillman commented on July 8th 19 at 12:23

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