I have a simple question: does the nature of the languages compiled to C++?
That is, languages in which to write simply and without pain, but would happened /does not matter which code, but easily linked with the rest of the application to the pros.
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I need to replace the scripting system in the game engine with lua, for faster and more optimal, though the cost of compilation.
haxe.org - in fact improved as3 c is a powerful system of type inference.
mercedes answered on July 8th 19 at 15:25
luac ?
kenyatta answered on July 8th 19 at 15:27
If you implement an API compatible with C, it can be linking with any compiled language, such as Rust. Another thing is that it will overwrite all the C++ API will look like, shall we say, not ideal.