What engine to choose for the development of online games?

Developed online games for the basis of C2. Thinking to go with a more powerful engine, which will allow you to make 3d/2d games that can play on the web and mobile markets.

What engine can recommend and why use it?

Looking at a few options, many allow you to make toys under mobile devices, but not allow you to use the web and decontie application. Please share your experience.

This is our selection:
UnrealEngine, CryEngine, Construct2, Unity3d, box build, CreateJS
July 8th 19 at 16:42
4 answers
July 8th 19 at 16:44
I recommend to see more https://www.blend4web.com/en/
Eugene, thank you. Looked at the engine. There is a feeling that the browser does not pull, although I have a PC powerful. Run farm, a spooky brakes - Anne_Stiedemann commented on July 8th 19 at 16:47
Found another engine cocos2d-x. I believe there is a plugin for 3D - Anne_Stiedemann commented on July 8th 19 at 16:50
Here is a full list of engines for 3D games. It would be interesting to know the experience and recommendations. https://ru.wikipedia.org/wiki/Список_игровых_движков - Anne_Stiedemann commented on July 8th 19 at 16:53
: As for the brakes, Safari? - Percy_Beck commented on July 8th 19 at 16:56
As one dear me programmer "from Firefox in the recent problems with multimedia" - Percy_Beck commented on July 8th 19 at 16:59
: quite strange, but it is rather a question of optimization. Recently watched some demos(for example, water or skies) and I have a computer on which sort of Doom and the last one is the norms and vr did so, and the demos inhibit others even very impressive on the contrary. In this case, it's pretty versatile and open platform. You can still see https://playcanvas.com/ but IMHO it is less convenient. - Rosalind_OKon commented on July 8th 19 at 17:02
: and like a cloud - Percy_Beck commented on July 8th 19 at 17:05
July 8th 19 at 16:46
blend4web because:
Smartphones https://habrahabr.ru/post/266939/
Social networks https://www.blend4web.com/ru/article/146/
3D www.petigor.com/apps/petigors_tale/petigors_tale.h...
2D https://www.blend4web.com/ru/forums/topic/1992/

The development is in Russia (documentation and support both in Russian and in English).
Seriously simplifies the work of artists (about programmers do not know the artist).
Anyway out of the box allows to make an adequate pipeline.
What the site says )

Overall, not a game engine (no some fici designer scenes)
No network engine out of the box (only the implementation from a programmer from the community https://www.blend4web.com/ru/forums/topic/492/?page=1)
July 8th 19 at 16:48
Unreal Engine 4:
1) Huge community
2) a Bunch off. assets.
3) Support for vr and mob. devices.
4) Graphics, where Unity does not even smell
5) Optimization
Example: Sam worked with unity and unreal. Unity started to lag on levels with a small terina and 100 objects. Anrial took 20x30 square kilometers + 500K trees and more than 1M of grass sprites and over 300 objects with different textures + light + dynamic shadows. To do day and night with the movement of the sun took less than an hour. Just, comfortable.
July 8th 19 at 16:50
Unity3d is C# and a huge community. In the new versions, good graphics, comfortable design, lots of plugins.

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