How to create levels for games?

Interest levels for logic games: a permutation of objects, collecting a certain puzzle, etc.
Store each level in a cast of the playing field?

What would you recommend to read, googling on this topic? What are the pitfalls if there are common approaches? You can share the experience?
July 9th 19 at 13:02
1 answer
July 9th 19 at 13:04
For example, Tiled (www.mapeditor.org/) the most popular tool for describing levels of games. X / Y table, each cell can contain any meta-information (at your discretion, for example, a picture ID from the spritesheet). The map can also consist of Z layers.

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