How to calculate the reflection of the ball from the inclined surface?

The ball falls from above on a sloping surface.
How to calculate future traffic?
At impact its speed is reflected relatively normal and he continues to fly (plus gravity pulls it down again).
But with this kick he should start the idea is to spin the same? How to calculate this rotation?
And how to insert a check that it is jumped back and began quietly rolling (that is, stopped jumping).
July 9th 19 at 13:05
1 answer
July 9th 19 at 13:07
And how to insert a check that it is jumped back and began quietly rolling

Check at the time of impact, the material of the ball, if plastic - rebound rubber power n if n/2 and if the clay - no rebound (rolls), the angle of incidence can take the angle of reflection for simplicity to begin with.
Rubber ball can do a few jumps successfully and then start rolling.
Actually how to check the bounce (even numerically), when he stopped jumping. But I have not done, I think just at some small value of reflection it just start rolling.
The main issue now is how to calculate the rotation of the reflection. - Timmothy35 commented on July 9th 19 at 13:10
With each bounce the height of the approach decreases in k times. When the height of the approach will be less than the depth of the deformation of the ball under its own weight, it will begin to roll. - camden49 commented on July 9th 19 at 13:13
: That is for the base model is just a number, right? Cloeziana on the vertical axis the speed in General.
Thanks, I'll try. - Timmothy35 commented on July 9th 19 at 13:16

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