How to programmatically draw a circle with gradient border in LibGDX?

You need to draw here is a circle:
How to do it programmatically in LibGDX without using large pieces of textures?
September 19th 19 at 12:09
1 answer
September 19th 19 at 12:11
There is a suspicion that there is a common blending. Draw a translucent blue circle, and the top blended texture of a circle with gradient on the edges. This texture can be Skalite is relative and nothing bad will.
Here infa about how to draw with blending in LibGDX

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