How to draw a simple 2D vector shapes in Unity3D for GUI?

As for the Unity3D engine to draw on the screen circle, square, etc. and ask them the desired color, radius? In particular we want to make a HUD for my small game. Option tried with GUITexture, but it doesn't quite fit, because you need to change the size of the figures, therefore, need is vector graphics.

It may be possible somehow to implement .svg files?
1 answer
September 26th 19 at 11:51
Solution
Use NGUI.
Version 2 is available for free, works well. You can download it from here, under Free Version.
Or wait for the release of Unity4.6, where they make their new GUI system by type of NGUI. I think, for a summer release. And if you did not have time to release in version 4.*, then the fifth must surely produce.
yeah, I heard that they do develop GUI, so soon roll out, thanks for the tip - Erna.Hilll61 commented on September 26th 19 at 11:54

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