I saw some Canvas framework, in which the idea is — what to draw hands nothing.
We create an object of a certain type, configure it and then give it in the context of rendering.
No. He did not object. He in many cases is forced to draw by invoking the context methods. - Rocky_Wilkinson34 commented on October 3rd 19 at 02:47
: for other frames redraw the entire canvas at the slightest interaction with any moementum and canvas no. - Rocky_Wilkinson34 commented on October 3rd 19 at 02:50
estelle_Russel answered on October 3rd 19 at 02:46
Forgot kineticjs.com/recommend for a more or less complex projects.
Looked really cool thing) - Rocky_Wilkinson34 commented on October 3rd 19 at 02:49
Kian26 answered on October 3rd 19 at 02:48
A very detailed comparison of JS libraries for drawing given here, Well, LibCanvas, people are praising
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