How to measure a computer performance in games?

Good afternoon, respected abrasaldo!

I'm a fan to run in any game universe with shotguns at the ready. Home computer bought with the configuration of "mediocre games". At the time of purchase almost all gaming news "flew" on the highest setting. But progress does not stand still, and now Borderland 2 started right. in certain game situations. And I have a question: productivity of what, in fact, not enough? If you suddenly do an upgrade, what to improve? To replace the processor, graphics card? Go to add another in SLI? And CPU will be enough for the new videokaraoke?

What performance monitoring tools are now in demand? Or maybe just to run some 3D Mark, who himself I will tell everything in detail and will paint?

My configuration:

CPU QuadCore Intel Core i5-2300, 2900 MHz (29 x 100)

NVIDIA GeForce GTX 560 Ti (1 GB)

Motherboard Gigabyte GA-Z77-DS3H

4 GB of RAM.
October 3rd 19 at 03:15
6 answers
October 3rd 19 at 03:17
FRAPS is able to write the logs. And in fact, he usually used. You will get on specific games for specific information. And 3D Mark is the budgies, who do not say.

And in your case it is better to take for example the GTX 760 (SLI is with him namuchalis, get a bunch of artifacts, but still a lot microfreezes, SLI makes sense to use only the TOP solutions), percent in fact must not touch (I have i5-2500, nimble of course, but no game is more than 50% and not to eat, although with the advent of multithreaded rendering start sensitive to handle over 50%, the most recent games, and even then not all), memory can be up to 8-16 gigs and knock out the swap.
Thanks, I'll try. - corine10 commented on October 3rd 19 at 03:20
Well, Yes, I have this configuration:
GeForce GTX 670 2Gb (slightly factory overclocked),
Core i5-2500 (without suffix),
16GB of RAM,
2 SSD (1 for system, 1 for games)
disabled swap.
Benq 2420T (120Hz, 3D Vision 2 Ready)

But sometimes podlagivaet borderlands 2 (but it seems when the weather isn't like, sometimes stable and 2 hour runs without sagging at the fps, sometimes 15 minutes, is treated by reboot of the game) and it started with some patch, so the problem here is not hardware. So gives 120fps stable (with the exception of strange behavior after the patch). Although it may driver video thing so began to drive. - Jaclyn_Ro commented on October 3rd 19 at 03:23
Well, according to FRAPS supplements.
On the FPS tab you can configure what to log. And then use for example or something like that. - Jaclyn_Ro commented on October 3rd 19 at 03:26
October 3rd 19 at 03:19
In my opinion the graphics in Borderland 2 is pretty simple, I think that the game may partially go into the swap and due to this sometimes podlagivaet. I would have paid attention to the RAM and disk system.
Thank you. The game lives on the SSD starts to slow when a large number of objects on the screen. Unlikely swap.

Generally Windows oddly with swap turns, puts in his application, even if she isn't asked, for no apparent reason. - corine10 commented on October 3rd 19 at 03:22
Yes, Windows does this, it takes 16Gb of RAM and disabled swap at all. - Jaclyn_Ro commented on October 3rd 19 at 03:25
swap you have, I hope, on the SSD? - Jaclyn_Ro commented on October 3rd 19 at 03:28
Stupid-stupid advice about disabling swap. No need to touch it. - corine10 commented on October 3rd 19 at 03:31
And don't tell me why it is stupid? I also did that with 16 gigs of RAM, although not because of performance, and to save space on the ssd. - Jaclyn_Ro commented on October 3rd 19 at 03:34
Here is an interesting topic about memory management.
In General, search for the phrase "windows swappiness" helps to find and other materials. - Delta_Ritchie79 commented on October 3rd 19 at 03:37
Well, when allocating memory you can directly specify where to allocate this memory itself, this suffer old game, S. T. A. L. K. E. R., Titan Quest, some software, they in any case put the old and swap you the game will not even start.

On the other hand, I specifically looked at VIN 7/8 appeal to the SWAPO, they are still there, even if memories are with large stock, if you disable swap, respectively, ceases to write. - Aida_Erdman commented on October 3rd 19 at 03:40
October 3rd 19 at 03:21
Or maybe just to run some 3D Mark, who himself I will tell everything in detail and will paint?

Can. But a good starting point to measure at least CPU usage, memory usage, and iowait in the game.
Thank you. About the question, which tool is best to measure? Maybe there is a regular Windows resource monitor, I all the information and graphs? - corine10 commented on October 3rd 19 at 03:24
Regular monitor is. But I've been in Windows did not work, can you tell me how and what he feels. - Jaclyn_Ro commented on October 3rd 19 at 03:27
So here the same problem. I have Windows at work is a layer for putty. - Jaclyn_Ro commented on October 3rd 19 at 03:30
October 3rd 19 at 03:23
First of all, add RAM, at least 8GB in Dual Channel, better 16, of course. SSD for games also helps.
Percent have to cope with. After this it remains only video card.
About the download speed of levels and say — much more comfortable to play.
4GB is not enough. Now 8GB is a must-have, and the price of 16GB is not so much different, why 16 and not deliver? Moreover, according to rumors, GTA V 16GB will be needed at maximum settings. RAM is never too much. - corine10 commented on October 3rd 19 at 03:26
October 3rd 19 at 03:25
1) About CPU upgrade may not bother.
2) the video Card seems to be too long should be enough. If only the graphics settings are not pushed to some outrageous value.
3) Not quite clear what it means "podlagivaet in some game situations," but there is a suspicion that it not do the same with the video card — can the disk subsystem at the time of loading the level, or just some bug of the game — some games may not work perfectly in principle.
4) You have not specified the version of the OS.
October 3rd 19 at 03:27
Perhaps an indirect sign of a not powerful enough CPU can be the situation when the increase/decrease of the degree of smoothing (from full off to maximum 16-32-fold smoothing) on the performance of the game does not affect and change the other graphic settings and/or parallel operation of other programs, the graphics card is not involving affected significantly.

For example, in the case of the game GRID 2 on PC with Core i3-2100T in conjunction with the GTX 650 Ti Boost at maximum (Ultra) quality settings, the bottleneck is clearly the CPU.

Find more questions by tags ComputersPerformance evaluation