Dangerous can be pitfalls as in any original technology. You can stretch in a narrow place, in the absence of the necessary libraries, in the absence of the developers on the support, in a number of strange bugs. The rarer and more original technology, the less care can do for the Internet. If it is a project focused on profit, not on self-development, I would not dare.
Don't quite understand the motivation. Yes, looks in General tech.
But there is Python for quick and efficient work and development, and Java is for slow development and high performance.
Both languages can be screwed DSL/script engine for scripts that will be profit.
What niche you want to occupy, what is not satisfied with the solution above?
lynn.Rogahn answered on October 7th 19 at 23:15
Lua, Python much faster and requires less memory. In the rest of the Python better.
I write in Lua the game until all are satisfied.
burley_Harris58 answered on October 7th 19 at 23:17
About Corona SDK and I forgot to say. There is also lua, but this is mobile development. No matter what to write, just to like it and be comfortable.
Winfield.Wunsch answered on October 7th 19 at 23:19
There are still LuaJIT — uskoryaet to 64. Python slower.
Under the Lua, too, have almost all the necessary libraries.
IMHO backing lua better and faster than back in python.
And don't forget that lua vm is register based and python — stack based vm.
Ie even interpreting lua would be faster than a Python.