A survey of players in a ios game?

Friends, do you have any ideas for organizing polls in ios games. Want to distribute beta version of the game a certain number of people (scattered around the world) and to interrogate them on the subject that likes and dislikes. You need some tool for this. Questions should appear after a certain mileage level in the game. The questionnaire must be able to work offline and then send data to the server (when a connection is available). Further the analysis. The game is written in Unity. Tell me, do you know any solution to this problem?
October 8th 19 at 01:06
1 answer
October 8th 19 at 01:08
habrahabr.ru/post/133559/ — Article about any service.
TestFlight will not be able to fully meet these requirements.

In the described service can be arranged in the feedback form, which will be available to users (as stated by the developer TestFlight'a, I have not used this functionality), but binding of this form to specific events there. To ask questions I understand that too, but it is possible to track the achievement of certain pieces of code, users of Your product.

I recommend you formulate Your wishes in a written English form and send comrades from TestFlight. They have recently come funding, can be they implement the desired functionality in the future (the required functionality is, generally speaking, can be quite useful within TestFlight'a). - nikita.Stracke commented on October 8th 19 at 01:11
Apparently something has changed with the release of SDK 1.0 (released just March 30). Now there are issues that can be tied to the checkpoint am. The latter are defined in the code, and issues can be created through the frontend. - nyah14 commented on October 8th 19 at 01:14

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