(Text adventure) How to make the action available (via c#. Unity) only if you previously selected 3 specific response?

Hi hope to help, the fact that I do not know how to implement such a thing, at first I was planning to make an int variable MC, which would be responsible for the relationship of the character to the player. Depending on which answer the player chose. MC + 1, or -1, or nothing. Then when you press the button (UI) should be checking, that is configured with a separate method. How do I check a variable? 5bbe20df50fc2284549254.jpeg

3 certain of the answer - this means that the action is performed only if MC = 3;
This point is very important for me because a lot of that is tied into the game. Please, if something I wrote is not clear, write, I will clarify...
March 12th 20 at 08:09
1 answer
March 12th 20 at 08:11

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