Someone has experience with Android NDK and OpenGL ES 3.0, using pure native activity?

Good afternoon. R15 use the Android NDK, we need only OpenGLES 3 versions and only the C++ NativeActvity project environment VisualStudio. Search on the Internet will join mostly using JNI for older versions of OpenGLES. Did not get to run a simple Hello Triangle. I would be very grateful and thankful for the help and advice.


March 12th 20 at 08:43
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