How to configure the baked lighting in Unity?

Here 2 screenshot. In real-time all the rules, the lights are on, but after baking the light disappears. How to fix it ?5ca0956c806a1244379406.png5ca09576089a0932891512.png
March 19th 20 at 09:23
1 answer
March 19th 20 at 09:25
likely deliver the light sources mode Baked , and surrounded by a Static Lightmap (or whatever it's called flag to be considered that it is necessary to bake the light on the object).

and the rest is not very clear your current settings)) who knows maybe you already have done so.
or maybe you such as the baking is not done, just included Baked mode on the lights and "Oh everything went black")) well it is from the category - anything can happen here)

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