Shade is at a distance from the object why?

Hello, there is a scene in it weighs in at a shelf on the wall, as well as a Point light source, but the shadow of the shelf is at a distance and gives the impression that the shelf weighs in the air even though it is slightly recessed into the wall.


What could be the problem?


Thank you!
March 23rd 20 at 19:06
1 answer
March 23rd 20 at 19:08
Due to the shadow bias, the value is too large (even if in the inspector 0.0 still adds some value, since a zero bias may not be).

How to fight? You can try to zoom in on the scene, say on the order of, for example, or to use Directional Light instead of Point. Possible other options, you can Google, as more people bypasses this restriction.
Thank you
I will try - Hilbert_Pfeff commented on March 23rd 20 at 19:11
Without sarcasm, to the point and without water. you are a man ?) - orpha commented on March 23rd 20 at 19:14
@orpha, no. I meat cutlet on a stick. - Florida.Fritsch commented on March 23rd 20 at 19:17

Find more questions by tags Unity Game Engine