Computer architecture - operating systems architecture - connected with a red thread to teach one without the other is meaningless. These two architectures are pulling for a bunch of topics from algorithms in calculus to compilers depending on the depth at which you are going to dig. For the electronics architecture of a computer thing application and operating systems architecture as a theory. For the programmer, but the opposite.
How much detail you've learned the architecture of the computer
- as given in high school, then depending on task at work.
In any case, the understanding of addressing, application protocols work networking(and how it is arranged in the gland), sync data, multi-threading, coding information, placing the information on disk and in memory, an understanding of these things is basic. And 90% for applied scientists is sufficient. For zhelezyachnikov and administrators with these things it all begins.
I'm attracted to game development. I think I would be interested in either program them or create a graphic component.
- if you are attracted to the game Dave and learn what you need for this area, and the rest as interest.
CPU: Intel Core 2 Quad Q8400 @ 2.66 Ghz or AMD Phenom II X4 940 @ 3.0 Ghz
RAM: 6 GB
OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (64 bit only)
VIDEO CARD: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770 / Intel Iris Pro HD 5200
SOUND CARD: Yes
FREE DISK SPACE: 25 GB
Yes, its on this list less than ten years, but yet the fact that it will not run on GTX260, for example. And too lazy to test.
And Yes, I missed something, or since when watch dogs became a masterpiece of game design? - Austen.Thompson53 commented on June 8th 19 at 16:53