How to copy without adding a prefab to the scene?

In General there are DebugSystem which stupidly allows to access the stage without passage of the stages of character creation. She has a link to the prefab which you can use for this. The problem is that when you add a component to this prefab unity modifies the Pref itself, and if you do Object.Instantiate he appears on the scene, and it should do another system
April 3rd 20 at 18:30
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