HLS.JS playback starts, and after a while shut up, what to do?
now playing one piece, and then is silent, open the browser console and BOOM works fine how to solve?
June 10th 19 at 15:41
How to associate handlers Amazon AWS Lambda handles PyTelegramBotApi?
What is the CPU and RAM to choose?
Why can't operate with the standard props of a store'?
As in Symphony to set the error output prod fashion?
How to organize the work with a git repository in the team?
How to pass data to another page?
More answers about
"HLS.JS playback starts, and after a while shut up, what to do?"
June 10th 19 at 15:43
Show me the console
it is empty, go only XHR in the network, run quietly links from the Internet with no brakes hls.js your m3u8 I created using ffmpeg and launched the server node-static, files all work out and everything, the problem is that it triggers the lose ts frames which have been initial in the m3u8 file. and then start only if the console will open and normally continues to run without lags and brakes and other things as it should be
commented on June 10th 19 at 15:46
well, there's only the module debugit, you know very well
commented on June 10th 19 at 15:49
Find more questions by tags