Step by step how to write a full game in HTML, JS?

In a network many examples, but all examples start index.html and the description of examples of the type - here library download and write as we show, many of which are not described...

I'm interested in step-by-step examples (lessons) the creation of a full game, that is:
Create an initial window (not the browser but a full-fledged open);
The adjustment to different screen resolutions;
A concept full of interaction with mouse, keyboard, perhaps a joystick;
Scrolling screen transition between locations;
Interaction with objects;
Interaction coordinates with some action;
How does the concept of a function and not what is write and will work...

Interested in the full course (lessons) where everything is described in detail from beginning to end...

Prompt if not difficult.
April 19th 20 at 12:08
2 answers
April 19th 20 at 12:10
In the course of hard-imagine that - the amount of knowledge is huge, but also quite abstract.
What is the easiest to start writing a game?
Just have knowledge of HTML, CSS, JS, PHP, MYSQL.
But can anything else start, more efficient. - Tevin.Jenkins77 commented on April 19th 20 at 12:13
@Tevin.Jenkins77, in bare languages, no one hasn't written. Use the sliders. - Robb_Romaguera commented on April 19th 20 at 12:16
@Robb_Romaguera, what would you recommend? for 2D? for 3D?
If you can along the way references to them, but if the lessons then even better... - Tevin.Jenkins77 commented on April 19th 20 at 12:19
@Tevin.Jenkins77, bother themselves to go to Google and choose what will suit you. - Robb_Romaguera commented on April 19th 20 at 12:22
April 19th 20 at 12:12
When driving lessons are taught, no one tells you step by step exactly how to press the gas pedal to make the car go smoothly, and how it should be embedded when riding downhill or Vice versa.
These things are acquired by practice only give General instructions.

In programming also - a huge reservoir of basic knowledge no one will give step by step and be led by the hand. There are tutorials, there are simple tasks for them and teach what is index.html and why it needs to be run.

The course chewed alphabet - stupidity.
So I need to get a base, that is, how to make a home screen, interaction with keyboard and mouse, how to run, how do I initially configure script, and then of course self-completion...

This is the same as ka course on driving found the car, explained where the pedal gave a list of the characters and what they stand for, and then the driver all of this applies on the ground... - Tevin.Jenkins77 commented on April 19th 20 at 12:15
@Tevin.Jenkins77, and what index.html the browser is not "full index.html"

It is not clear what you want to find, and therefore can't.

Adjusting to different resolutions - are you searching for the library for js, which determines the resolution, and write the game with different resolutions. Or AutoCal.

It's all been self-improvement.

Keyboard interaction is the same. Google how in JS to make the interaction with the keyboard. With a mouse even easier.

Or do you want a ready-made game engine ready, preinstalled and configured server, and you just fill in the dialogues?
Well then get ready engine (JS game engine for 2d) - wilfredo.Thompson62 commented on April 19th 20 at 12:18

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