As it looks, is there somewhere in the tutorials, vzaimodeistvie class diagram(UML like) classes 3D scene?

Study the mathematics of 3d graphics, different algorithms, but haven't seen anything about optimization, about the structure(vertices, edges, faces, polygons), probably somewhere on the Internet there is a detailed scheme for the application of a 3d scene. Visited to implement it, it turned out sloppy, not viable.
April 19th 20 at 12:15
0 answer

Find more questions by tags Graphics3D