Do I need a standard size?

Test different things when developing a game with pixel graphics.
Is it necessary to introduce such a scheme in which, for example, 100 pixels equals 1 meter. Or it can be neglected and sometimes use the scale?
April 19th 20 at 12:33
1 answer
April 19th 20 at 12:35
It all depends on the scale, the most graphics, visual style and the final resolution.
Then You know better. Try, test, will see.

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