In General, I'm 13 and I study in 7th grade. After learning Japanese Python, I want to start studying AI and machine learning. What literature, or what resource would you recommend for me to study linear algebra(school mathematics course,

until 7th grade, I know well)

until 7th grade, I know well)

asked April 19th 20 at 12:36

1 answer

answered on

Solution

I suggest to start with linear algebra and computational geometry.

There is the same 2×2 matrix and a 3×3. As a bonus — can work in 3D.

UPD1. Well, for example, that can be done simply in 2D.

• Whether a point is inside the shape?

• What is the length of the figure closest to the point and at what distance?

• Artistically pokazati figure.

• If the segments intersect in a point?

• The convex hull of the points heap.

• Circle described around the pile points.

• Projection of a point on the line or cut.

• There are three points clockwise, counterclockwise or in a straight line.

• Is self-intersecting polyline?

• Voronoi diagrams, Delaunay triangulation.

• Rectangle of arbitrary orientation described around the pile points.

• Circle inscribed in a convex polygon.

• Is the star-shaped polygon, and if Yes, what is the kernel?

• Simple engine with capabilities somewhere between Wolf3D and Doom, but with a portal algorithm in the manner of Duke3D.

There is the same 2×2 matrix and a 3×3. As a bonus — can work in 3D.

UPD1. Well, for example, that can be done simply in 2D.

• Whether a point is inside the shape?

• What is the length of the figure closest to the point and at what distance?

• Artistically pokazati figure.

• If the segments intersect in a point?

• The convex hull of the points heap.

• Circle described around the pile points.

• Projection of a point on the line or cut.

• There are three points clockwise, counterclockwise or in a straight line.

• Is self-intersecting polyline?

• Voronoi diagrams, Delaunay triangulation.

• Rectangle of arbitrary orientation described around the pile points.

• Circle inscribed in a convex polygon.

• Is the star-shaped polygon, and if Yes, what is the kernel?

• Simple engine with capabilities somewhere between Wolf3D and Doom, but with a portal algorithm in the manner of Duke3D.

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`crossProduct(tri.B - tri.A, tri.C - tri.A) > 0`

. - Cali commented on April 19th 20 at 12:50