To increase the interface font unity3d?

Actually the question in the title. In the Internet game for this reason. It was written that it is possible to specify in the source, but I found only the campaign source code for the generated blocks, not the interface. Offered a crutch by reducing the resolution of the monitor - tried floating the picture too. The third spike through the increase of font size in the system o_O, but it's not helping. The fourth crutch - using a magnifying glass, but much prosidaet fps and generally not convenient.

In General, 30 minutes yuzaniya bend and the abandonment of the tool is stupid due to the fact that it is impossible for her men to work it... well, you understand.
June 14th 19 at 20:35
2 answers
June 14th 19 at 20:37
Solution
If Windows 10 (as earlier not sure, might work differently), then using the zoom window can be done, the interface will become larger and will work as usual. But the fonts will still somewhat blurred, because it scales the entire window, not just the text size changes.

Other methods are not met.
I agree, it was so stupid not to realize this opportunity in such a popular product. But there is something there.

I recommend to get another monitor, grow larger, or smaller extension. If you have a laptop, definitely need an external monitor.

Here I have on the laptop 2560 x 1440, the screen is 12", the system is 10kA. You have to scale. Already accustomed to the eyes doesn't lather much, but I admit not very comfortable. Although him and work rarely.

Desktop PC 2560 x 1600, 30" and no scaling. Villages closer to work is a pleasure, the fine print here, plus a bunch of Windows, it all fits.

Then either make sacrifices or to adjust the equipment under the package, or find another tool. Although, considering that unity is not unique (in my opinion UE is still not masilko flexible, especially in the field of VR and Mobile), you'll probably have to get another monitor/laptop, if tuned to run unity seriously.
Yes, it requires a particular monitor. The game in different resolutions gives no proper profit. - Beth_Kuphal commented on June 14th 19 at 20:40
June 14th 19 at 20:39
Solution
Try this example. But by the manifest file will have to be creative.
I'm a programmer, I'm used to it. I will unsubscribe that turned out. - Beth_Kuphal commented on June 14th 19 at 20:42
I note your answer as the solution, but it is not true for unity. I kick leg developer unity, if you are lucky enough to meet. - Beth_Kuphal commented on June 14th 19 at 20:45
but it is not true for unity.

Why? Manifest not to all the work? - Beth_Kuphal commented on June 14th 19 at 20:48
well I so understood that a problem in unity owned for a pixel font that they strictly 16px.
If there would be an opportunity to change to Arial it would be good.

It should be up so shoot yourself in the foot to use a bitmap font and then 10 years to torment users. - celestino_Kuvalis commented on June 14th 19 at 20:51
In the 10ke in settings compatibility can be another way to scale rotate... Maybe something will change. Especially with the change of the size of the interface forces the Windows from the answer above.

10ke accurately change the scale for each monitor separately. Although this is not important, I just misunderstood the first answer. - Beth_Kuphal commented on June 14th 19 at 20:54
I have win7 and increase the font size can only for all - celestino_Kuvalis commented on June 14th 19 at 20:57

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