Questions tagged [Blender] (141)

0
answer

Why when rendering in blender does not display the object?

Going through the tutorial on creating 3D models in blender. The next time you start the render I cannot see a separate part of the model. What could be the problem?
Cindy.Hirthe asked April 19th 20 at 12:46
1
answer

Why when you import .FBX from Blender to Unreal engine 4 character bumps into an invisible wall?

What is the essence. I create a location for the game - underground tunnel. Not to create the whole thing, of course, decided to do modules. When you import into the engine wanted to see how my creation fits into the environment, what are the dimensions, etc., but in the end when you try to log inside the tunnel ran into an...
Vivienne_Hickle asked April 19th 20 at 12:01
0
answer

How to make evenly formed procedural texture?

Not impossible to do so if the texture is formed uniformly without curves.
beau_Sporer asked April 18th 20 at 13:39
2
answers

What to do if it disappears half of the model when exporting from Blender 2.8?

Hello, the problem occurs when you export a model from Blender 2.8 in Unity 5. Half of the model disappears. How to fix it and what was my mistake?
jacinto_Pfeffer61 asked April 18th 20 at 13:02
1
answer

How to create a random geometry on the surface of the mesh as in the picture?

How to do this without normal map , at least the principle of how to do or tell me where to read (see), manually is not an option.
Jaleel.Torphy asked April 8th 20 at 18:14
2
answers

Why the object looks broken when you import .fbx from Blender to Unreal Engine 4?

So. I'm new here, so the problem may be simple, but the answer I could not find. There is such a simulated terminal with superimposed teksturkami (screen without textures, as you can see): And there is a need to portanut in UE4. This is something I've never done before (fortunately, you do for yourself. there's no hurry)....
darlene59 asked April 8th 20 at 17:49
1
answer

How to cut an object into cubes?

Hello! I want to divide the object into "blocks" for degradability, but because in Unity to do it very hard and long, I decided to go the other way and cut it in Blendere in advance. Unfortunately, with blender I work very little, hence my question: How to cut the object to "cube" in Blender?
paris.Price64 asked April 8th 20 at 09:42
1
answer

Iron 3D(Zbrush, Blender, MAya)?

Tell me,please, on hardware for 3D editors, I have heard that there are specifics for 3D editors, especially the video card, you need a budget option so you can sculpt up to 100kk polygons in zbrush without lag or at least 60ΠΊΠΊ.
orrin_Medhurst8 asked April 7th 20 at 16:42
1
answer

The problem with Subdivision Surface? Help?

I have a model soldier: The thing is, when I add the modifier "Subdivision Surface", with the model going on this: It's very annoying... Maybe somebody knows how to undo it? Not that I'd expect from a Subdivision Surface. Wanted only to add some smoothness to the model. Not this...
paxton35 asked April 7th 20 at 11:49
1
answer

Whether marvelous designer?

Does it make sense to use in marvelous designer? Personally found minus the following: 1) t-shirt, pants, jacket, etc you can easily create Extruder or lupa 2) the Lack of thickness before you drag rags in the Brush it is necessary to add the thickness of the Shell in Max or another 3D package 3) During import you need to s...
Dax48 asked April 7th 20 at 11:36