Questions tagged [Maya] (43)

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How do I make the particle system the same as in the anime naruto when he turned into the nine-tails?

How do I make the particle system the same as in the anime naruto when he turned into the nine-tails? That is, as if levitating water.Or lava lamp, that is.RV admins don't block my question,it's all in a simple request to which I can only find on this website.
Gideon67 asked April 8th 20 at 18:38
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Iron 3D(Zbrush, Blender, MAya)?

Tell me,please, on hardware for 3D editors, I have heard that there are specifics for 3D editors, especially the video card, you need a budget option so you can sculpt up to 100kk polygons in zbrush without lag or at least 60ΠΊΠΊ.
orrin_Medhurst8 asked April 7th 20 at 16:42
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Whether marvelous designer?

Does it make sense to use in marvelous designer? Personally found minus the following: 1) t-shirt, pants, jacket, etc you can easily create Extruder or lupa 2) the Lack of thickness before you drag rags in the Brush it is necessary to add the thickness of the Shell in Max or another 3D package 3) During import you need to s...
Dax48 asked April 7th 20 at 11:36
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Computer for 3d modeling?

Hello. The question arose. Anybody working in 3D on Macs? I now have this: iMac 27' 2015 Percent 3,3 Ghz intel core i5 Operatives 16 GB AMD Radeon R9 2gb M395 And it's pretty tight to cope when working in blender. In the simulation everything is OK, no problem, but we should start texturing a little more complicated than j...
Elda_Gleichn asked April 4th 20 at 00:38
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Collider Sphere/Cube Maya?

Can you please tell me how to find the Collider Sphere/Cube in Maya, before they were Hair -> Create Constaint, now they are not present, the documentation says that they should find in the mode of FX , Bullet -> Rigid Body, the current the tab I do not have.
allen_Boyer61 asked April 4th 20 at 00:02
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Tools for rigging a character?

Prompt, please, what now has tools for rigging, personally tried tools Maya bind and Interactive, too much monotonous routine, and which tools are used in the rigging and the best in terms of quality/time?
Jodie_Gaylord asked April 3rd 20 at 23:58
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When you import an optimized mesh in unity is still old, not optimized?

Obj has decided to optimize, remove triangles and vertices when imported into unity in a new obj is still not optimized mesh. Also tried fbx to import, nothing changes, while in maya everything is fine
Dawn.Jenkins asked April 3rd 20 at 18:32
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UV-scan in 3D max?

Tell me, please, how better to do now UV-scan in 3D max, doing with the Unwrap UVW modifier, found a lot of information that is a deprecated method, what are the alternatives in Max? very good Maya, that there is almost a couple of clicks and done
jettie_Hodkiewi asked April 3rd 20 at 18:06
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Where to move in 3D?

Hello! Understand that the most stupid, but still. Started to learn blender. Learned to do all sorts of simple low poly scene type https://vk.cc/a7RR31 without prompting (done with the reference of the final render of the tutorial). Stood in a standstill. In what direction to move on? Similar scenes, in principle I can do t...
Ashton.Ha asked April 3rd 20 at 17:34
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Why you need a HDRI, when you can just fix the light?

Learn from tutorials on YouTube, but I don't understand why you need a HDRI, if you can just put the light itself? And then, if HDRI is why then to put the light in manual?)
willis asked April 3rd 20 at 16:58