Questions tagged [Porting software] (22)

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Java code+cotlin strictly under Android, and how fast to move the pc+windows?

It is faster only if or on pc to install Android or the simulator? Just like the slogan of Java-people , written once and works everywhere. And to alter and Tinker as it is not very, What language to code a simple 2d application+offline to compile from and apk and. EXE? I mean kodil for Android, but works in Windows is not...
karlie_Lyn asked April 3rd 20 at 18:09
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How to work with libraries when porting games to the PSP?

I want to port the game Terraria on PSP. But I can't understand. Found SDK called Minimalist PSPSDK. Wrote a couple simple prog type calculator and text editor. But as I went to games and graphics, there is need to use third-party libraries. The type of math,png,opengl graphics but I can't figure out how to do it. Compiled ...
Tyrell68 asked March 21st 20 at 13:22
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As for porting PSP games to change DATA.PSP and in what language to work with it?

Hello! I hope it reads the man who fumbles in the architecture of the PSP. Had the idea to try to port it to PSP game Terraria. Though there are some ports but they are very crooked or not like a game. I have experience programming in Python ,a little C/C++ and a little C#. Just want to try! I can not understand how to chan...
Cole.Hayes asked March 21st 20 at 12:23
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What better to open the model?

The model is a dae-file with links to the dds-textures and cgfx-shaders. What did this tell me? Needs to be ported to Unity.
marisol48 asked March 21st 20 at 12:08
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As normal import .dae (collada) file in Unity?

Please explain the workflow. There is a dae file from the phyre engine, which stores information about the object. Put on Maya the open collada plugin. The file opens, but there is only mesh. Is this normal? Looked into .dae — there were absolute paths in texture. Copied them — to sense zero. This is one side of the issue. ...
jovani asked March 21st 20 at 12:04
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How is the application migration?

Always wondered how to migrate the application from one language (platform) to another? Stupidly repeat the same code but in a different language? If it changes the architecture, given the stocks of previous application? Etc.
will_Lang asked October 10th 19 at 06:04
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Habré is there a place where you could leave suggestions on the topic of the article?

I saw the title of threads about updating the firmware in Meizu, and almost thought, "here it is! Habr cake!", so they decided that the article would be about the thorny path of developed by the fan, making the firmware for my device which the manufacturer has long abandoned. About how he found and cleverly fixed a bug in t...
Leda.Anderson asked October 3rd 19 at 14:20
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Is there a more productive counterparts Phonegap?

I have a game which is written in HTML5. (with Construct 2) Need environment for porting this game under the normal android app. With Phonegap all turns out, but play is not possible. All too slow. Found CocoonJS. But not normal to use a plugin (I want to put Admob). In Cocoonjs using extensions is available only for premi...
Myles_Von asked October 3rd 19 at 02:44
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Like porting a PC game to mobile platforms (is iOS)?

Hello! I'm interested in the process of porting PC games to mobile devices. How all this is implemented, whether the source code of the game, I'm interested in everything connected with it. Links to informative articles, as well as your experience porting are welcomed. :-)
Yadira_Simonis asked September 25th 19 at 22:28
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Does it make sense to port the old hits on mobile phones?

Is there any slightest chance to negotiate with developers on transfer of rights\the source code for porting to ios/android/win? And what can be done with games if their company\developers no longer exist. Hits a lot, no ports, not the procedure.
felicita.Abernat asked September 25th 19 at 16:40