Questions tagged [Shaders] (35)

2
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What is the meaning of the scalar product in Cel Shading?

Can't understand the principles of implementation of Cel Shading. To implement Cel Shading calculates the scalar product between the normal of the surface(polygon) and light source. The scalar product in turn depends on the length of the normal vector, vector to the light source and the angle between them. For example why ...
Isaia asked April 8th 20 at 10:21
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How to determine the color of neighboring points?

Good day to all! Introductory unity3d. Shader. there is a mesh with a bunch submeshes. Each submesh has a color and say that there is no texture. How can I determine what the current point and the neighbouring points of color different? Or how to determine that a neighboring pixel belongs to another submesh. Or any other wa...
salvador82 asked April 4th 20 at 12:34
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What Shader languages are relevant now? And in unity?

Hello! Did your small crafts on the CG in Unity and thought about why CG. I just advised (??). Now climbed up on Wikipedia and saw the following: "Since 2012, Cg is deprecated". Well, what language is now and then more or less relevant and universal? I understand that the Shader is written in the wrong language can demolish...
charlene76 asked April 3rd 20 at 18:18
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How to make blur background in unity for a mobile game?

In essence: there is an active canvas and behind him is the element of peace and the other canvas. How to make sure that all that is behind this canvas was blurry. I rummaged through a pile of information looked different shaders or they are added as material to a component image from a canvas (but the problem is that they ...
katarina.Treut asked April 1st 20 at 16:30
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What happened with CSS Custom Filters (CSS Shaders)?

Adobe many years ago proposed to implement the ability to create custom CSS filters. If you look at the specification, there is only mention that in 2014 they were removed from it. What happened? Why no news about it in 2019? Security issues?
alysa.Fer asked March 31st 20 at 14:35
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How to make dark side of the polygon visible in Unity?

Ie you need to make the texture visible in the inner part of the model. I know a way to achieve this (you need to select the Shader "Alpha Blended" in the list "Mobile" Shader), but it does not fully meet my requirements, namely through the texture, where no alpha channel visible location where there is an alpha channel. I ...
karli.Champlin50 asked March 12th 20 at 00:16
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Literature on programming graphics and games

Advise literature(optional multi-language) for graphics programming and games. Particularly interested in the following topics: Geometry (vertices, polygons, UVS, normals) Shaders, textures Thank you!
iliana_Lindgr asked October 10th 19 at 07:39
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As you can realize the effect of hitting the shield of a spacecraft (Unity3D)?

You must write the effect, as in the video (1:30-1:37):www.youtube.com/watch?v=sIGWgVLrCNk Most likely most will be for the Shader. Serious shaders were not the case, tell me in this case, the necessary references and approaches. Thanks in advance
rosalinda19 asked October 3rd 19 at 19:01
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Tell me books or resources on shaders in OpenGL ES

Tell me some good book on shaders for OpenGL in Java for Android. Good websites on the subject too. I want to understand how they do work, especially the pixel shaders.
Adelia asked October 3rd 19 at 15:16
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Book on shaders?

Good afternoon ladies and gentlemen. I would like to ask You, have met some of You a book on shaders (the basics of writing shaders) is applicable in Unity3D well Russian language? I the layman full shaders, I would like to read intelligent literature. Of course you can start with articles (actually I'm trying to do), but I...
Wanda.Kassulke asked October 3rd 19 at 10:21