Questions tagged [Unity Game Engine] (1643)

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How to move the cursor to the canvas on top of 3d objects?

For example there is a scene: camera, light, one sprite, three cube. By pressing the arrows (left, right) need to move the sprite in the canvas to the screen he was on top of the object cube. As I saw it and tried to implement as: Via camera.WorldToScreenPoint get the coordinates of the cube on the screen, change the coordi...
Troy_Von asked April 4th 20 at 14:21
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How to make a callback (or similar) in Unity3D?

Why "something": I'm still new to this thread, so I know what I want, but what's a good not know. I have a main script. Need to call a script located on another object pomanipulirovat with the object, and then to get some kind of feedback (e.g. the user selects a certain option) and return it to the first script. Doing it ...
kim asked April 4th 20 at 14:04
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Is it possible to change assets downloaded/purchased in the AssetStore?

Is it possible to change the downloaded assets/AssetStore bought in order not to lose the right to use them ? For example, to cut the purchased music, compress to save space and so on.
Marcus.Orn23 asked April 4th 20 at 14:01
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Like in unity to play the sound for any audio clip?

You need something like: AS.PlayOneShot(audio_clip, volume, time); where time - beginning from where I start playback. In the documentation anything is not present
katlynn.Zbonc asked April 4th 20 at 13:54
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How to make a random appearance of objects in Unity?

How to make random seats 2D games in Unity appeared objects, while the shape of these objects is also determined by randomized?
Bruce76 asked April 4th 20 at 13:53
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How to write a script to rotate the camera so that the camera is rotated and the object in Unity 3D?

Write a script to rotate the camera in unity, but it is also necessary to keep the object spinning. I tried to do the rotation using Quaternion.Euler, but the object rotates slightly slower according to this there are some problems. Here is the code I found:public class movemouse2 : MonoBehaviour { public Transform head; ...
Irwin40 asked April 4th 20 at 13:51
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Allocation of 64 bytes at 000001688DDAF060 that it can be error?

Unity gives an error in console Internal: Stack allocator ALLOC_TEMP_THREAD has unfreed allocations, size 64 To Debug, enable the define: DEBUG_STACK_LEAK in StackAllocator.h. This will output the callstacks of the leaked allocations Allocation of 64 bytes at 000001688DDAF060 Google the solution or explanation of problems n...
Mac.Marquardt asked April 4th 20 at 13:51
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Would it be correct to do the entire game through the UI?

Now develop a game in the genre quest. And would like to know whether to do everything through the UI. I need to make zoom of images,animations,and effects. And what could be the problem with this approach ?
quentin_Jer asked April 4th 20 at 13:48
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Problem when exporting from Blender 2.8 in Unity, how to fix?

Trying to export a model from Blender to Unity. Does not work( When you open the model in Unity it's all curve. Stick eye outward, visible ears and hair through the head. It looks like this - How to fix it? Thanks in advance )
freida50 asked April 4th 20 at 13:44
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Question about scripted objects, missions, etc.?

There are games where there are moments which are scripted routes for objects(e.g., enemies), i.e. developed indicate where to go and what to do. there are scrolling shooters, and here I have a question, in the game there are missions and there is the appearance of enemies is scripted, i.e. the developer so sat and spent ho...
schuyler.Hamill asked April 4th 20 at 13:41